Sew Your
Story
A five-day puppet-making camp where kids design a character from the inside out.
I design hands-on learning experiences for young makers — curriculum, craft, and playful digital tools that help kids find out what they can build.
A five-day puppet-making camp where kids design a character from the inside out.
An interactive studio teaching art fundamentals through lessons and a real drawing canvas.
A private AI assistant running Qwen3 8B on a laptop at home. Nothing leaves the house.
Curriculum design, workshop facilitation, and playful learning tools for classrooms and camps.
Selected work
Two are about giving young people something real to make and the words to explain it. The third is about owning the tools you use rather than renting them. All three come from wanting to build the thing myself.
A complete five-day camp built around a six-step identity-design process — Notice, Choose, Design, Build, Animate, Share. Every session is planned to the minute, with teaching prompts, age differentiation, materials lists, and guidance for the moments that get emotional.
A browser-based studio that pairs short lessons with a canvas to practise on immediately. Eighteen modules across four levels — Foundations, Composition, Advanced, and Textiles — with a guide character, progress stamps, and a gallery of everything a young artist has made.
A private AI chat assistant wired to Qwen3 8B running locally on a laptop at home. Reachable anywhere through a password-gated URL, but the weights, the inference, and the conversation history never leave the machine — no API key, no usage meter, no third party in the middle.
Art
Sketchbook work, textile studies, and the characters that end up teaching a lesson. Most of it starts as a way to test an idea before I build it.
About
I’m Kirsten — a designer and creative educator. My work sits where curriculum design meets craft: I build programmes, materials, and digital tools that give young people a real thing to hold at the end, and the vocabulary to talk about how they made it.
That means writing a camp week that survives contact with twenty five-year-olds, sewing the prototype myself first, and designing the interface a nine-year-old uses without being told how. I care about work that’s genuinely hands-on, honestly age-appropriate, and never condescending.
I work with schools, camps, museums, and studios — on curriculum, workshop facilitation, learning products, and the illustration and identity work that holds them together.
Contact
Available for curriculum projects, workshops, and learning products. Tell me who you’re teaching and what you want them to walk away with.